Marksmanship Hunter
Hunter. Agility · Crit · Attack power
Marksmanship Hunter wants hit, agility and crit. Hit caps at 9%, and anything over the cap does nothing. Weapon damage matters, and so does weapon speed. For a hunter that means the ranged weapon. The BIS set swings a two-hander. Spell power and strength do nothing for a hunter.
What the spec values
Every stat on every item has a value for Marksmanship Hunter. In order, most to least per point:
- Hit Core capped at 9%
- Agility Core
- Crit Core
- Attack power Useful
- Ranged attack power Useful
- Intellect Useful
- Spirit Marginal
Stamina, Armor, Arcane resist, Fire resist, Frost resist, Nature resist, Shadow resist: a small survival value, the same for every spec. A character who lives longer attacks longer.
The board paints each stat on an item by what it is worth to you; this is the order behind the colors. The rest of the model is on How scoring works.
The theoretical BIS set
The highest-scoring set of raid items the model can assemble for Marksmanship Hunter, 8 pieces of Cryptstalker Armor among them. It scores 1175 DPS, the ceiling your results page measures a run against.
This month on the board
| # | Player | Parse | DPS |
|---|---|---|---|
| 1 | Dx | 100 | 1079 |
| 2 | Domenick | 100 | 1046 |
| 3 | Nineteen27 | 100 | 1040 |
| 4 | Arthuri | 100 | 1020 |
| 5 | Bad Manners - TBC | 100 | 1018 |
The full Marksmanship Hunter board.
Other specs
Fire Mage
Combat Rogue
Fury Warrior
Destruction Warlock
Ret Paladin
Shadow Priest